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Our References : Game Design

The Illogical Journey of Orez
GAMBIT puts our games on the offical website http://gambit.mit.edu !

If you are interested in what the hell I and my friends did in MIT, do take a look at our game here, or visit GAMEBIT site for mor information.

"Do you like Heroes and Bunnies together? I do! You know what else I like? The Illogical Journey of Orez, of course! I like it because it has giant mouths, and carrots and bunnies who watch television. Indeed this game may even teach you math (but you won't realize it until its too late)! Play now or you fail as a hero. Zero."

  The gaming event of the century. Play me now or you fail as a hero. Loser.

Download Now!
The Illogical Journey of Orez effectively employs game design and educational principles to enhance media literacy and improve the intuitive understanding of complex middle-school (secondary school) math concepts. The challenge: develop puzzles that give players hands-on experience with the concepts of addition and subtraction of positive and negative numbers, using real world examples instead of numbers.

Requirements
  • Windows 98SE, ME, 2000, XP, XPSP2, or Vista
  • Pentium III 700 MHz or faster processor
  • 128 MB of RAM
  • DirectX 7.0 or later
  • 150 MB of available disk space

Developers

Scot Osterweil
Product Owner

Kristina Drzaic
Game Designer

Donny Kristianto
Producer / Scrummaster

Bin (Ong Kian Peng)
Artist

Jamie Jones
Artist

Sharat Bhat
Programmer

Le Minh Duc
Programmer

Lynette (Lim Choy Lee)
Test Lead

Fezz Hoo Shuyi
Sound Team

Guo Yuan
Sound Team

 

strikeXpress Preview
strikeXpress is the product of our Game Programming Project! The game is going to illustrate tank battles in World War II. It is intended to simulate tank battles in various terrains: desert, snow, hilly land and etc. Nine models of tanks will be used in this game, three for each of the factions: Axis (Germany, Japan, Italy), Allies (Soviet Union, United States, United Kingdom).
Besides, supporting force for each side will also be presented in the game, such as field artillery and air force.
  • Date: Sept - Oct 2006
  • Type: real time strategy game
  • Pfatform: 3DGameStudio

Documents:
www.leminhduc.com/download/final-year-project/

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